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The Nerf Modulus Tri-Strike Blaster is a versatile, customizable foam dart blaster featuring three distinct launchers: an Elite dart blaster with a 10-dart clip, a pump-action Mega dart barrel, and a detachable rocket launcher. Designed for kids 8 and up, it offers rapid-fire action and modular attachments that can be combined or used separately, delivering dynamic outdoor play and tactical fun.






| ASIN | B01B4NMH48 |
| Best Sellers Rank | #83,976 in Toys & Games ( See Top 100 in Toys & Games ) #429 in Toy Foam Blasters |
| Customer Reviews | 4.6 4.6 out of 5 stars (3,347) |
| Department | girls |
| Is Discontinued By Manufacturer | No |
| Item Weight | 0.01 ounces |
| Item model number | B5577 |
| Language | English |
| Manufacturer | Hasbro |
| Manufacturer recommended age | 8 years and up |
| Product Dimensions | 3.19 x 30 x 15 inches |
| Release date | January 27, 2016 |
D**A
Probably the best air pump blaster and it is part of the Modulus system
First I will start by saying the Modulus line is a great type of blaster to start with because you have the ability to customize. I feel the ECS10 looks a little better (I don't own) and comes with a lot of add-ons, I wanted a pump action (non battery) and the add-ons on this blaster are even more functional. So I really love this blaster but I will start with a few negatives.I am not a huge fan of the missile launcher location being on the top. This takes away from scopes and though you can place a scope on top of the missile launcher, it just does not seem right (though not super bad). The ECS10 works better for this because it has side rails which this blaster cannot have because of the bolt priming. Also I am not sure if this is just my Tri-Strike but the slam fire does not seem very smooth at all. It feels rough and like I might damage it. So the positives. The normal shooting action (not slam fire) is very smooth and you can shoot at a very fast rate and I would say this is a great primary blaster for that reason. The blaster as a whole with all the attachments that it comes with makes this blaster feel like those future guns from movies like Aliens (Alien 2) where the soldiers have these large machine guns with that have flame throwers and grenade launchers mounted. The mega dart launcher is really cool. Because one of my mega darts fits in tight, my last shot sometimes shoots 1 and a half dud. But it feels like a shotgun tip because pump action design and the mega darts could be considered more "damage". I have nothing to say about the missile launcher. It does what you need it to do and that is that. So far I only have 1 Modulus attachment and that is the sniper scope (I bought for a different blaster before I got this one. I don't count the flip clip as an attachment). When I use the main blaster and the front barrel attachment with the scope on top (no missile launcher), it looks really awesome like a futuristic medium size gun like in the movies or comics (like the character Cable would use). So this is a really fun blaster and I really recommend it if you are not into electronic blasters.
M**M
Powerful, easy to load, and has 3 different weapons
Got this for my 11 year old nephew, he already had a lot of nerf guns but he thinks this one is the coolest looking one he has. It is very easy to pull back to load. It is really cool because it can fire regular darts from a magazine, mega darts or a big rocket. The big rocket doesn't shoot very fast, but that's probably best for kids lol. The other cool thing is you can remove the rocket and mega dart launchers, or use other compatible nerf accessories to fit onto the base gun. This is a great gun, looks cool and is pretty powerful. I get shot almost daily with it lol. I regret buying Chinese knockoff darts from a certain website, because they are painful. But it's fine with me lol, I'm just glad my nephew loves the gun a lot and has so much fun with it. Even though a lot of the fun is stealthily shooting me with painful knockoff darts LOL
M**I
Main blaster averages 65 FPS on my ProChrono Digital chronograph; unsung successor to the Longstrike.
At just under 50 U.S. Dollars at the time of the release, I felt that this blaster set had better produce some good results, and from just using the main blaster, I think it did. The name "Tristrike" seems to have come from its predecessor, the Longstrike, combined with the two other blaster attachments which both use a different caliber dart/missile. Hence, the "Tri" part of the name "Tristrike." I anticipate many Nerfers using the main blaster by itself, however because it is much more compact than it's predecessor, has Nerf's Slam-Fire function (hold the trigger down and pump the priming bar back and forth for rapid fire) and most importantly it's shots have Elite ranges. For whatever reason, Hasbro had my Tristrike primed while still in the box. This may mean that the compressed spring during it's days of shipment to Honolulu Hawaii (where I live) should have produced better velocities than what I was delivered. Anyway, my main blaster averages 65 feet per second (FPS) according to my ProChrono Digital chronograph. The blaster operates smoothly, but when it comes to removing the magazine (it comes with a straight 10-dart "clip"; I guess Hasbro thinks 10 is the new 12) the magazine release lever is very hard to reach, even for someone with long fingers. This requires the user to simultaneously 1.) secure the blaster and the priming bar from moving forward by accident, 2.) pushing down one of, or both mag-release levers and 3.) remove the magazine, but all with 2 hands. It may take some practice and planning of a technique before the user can perform a quick reload. If anyone cares to notice, the Tristrike has no sling-mount attachment points. Being the Longstrike's successor, I can see why Hasbro wanted to play down the Tristrike's heritage because the Longstrike's (reverse-plunger) system performs terribly and needs full modifications of an added 15-20 FPS just to keep up with stock Elite Nerf blasters. The Tristrike's two other attachments both are hard to aim because they both have HAMP-style (High Airflow Manual Plunger) launching handles. The shoulder-stock attachment can become a stand-alone blaster by connecting it with the scope-looking tactical rail attachment (they are already connected by a plastic/rubber tube, but the Nerf attachment point makes it a single body). It launches it's MegaMissile at a fairly weak rate of 43 FPS. It can be more or less, depending on the strength of the user. I have found that if you smack the buttstock (smack dat Butt, lol), it produces better ranges. The front barrel attachment obviously needs an appropriate host blaster in order to be useable, and it's Demolisher (or ZombieStrike Eraser and Abolisher, etc.) HAMP shotgun-style launching handle (there is no priming involved, just launching) is easy enough to push, but hard to aim. It has 4 Mega Darts that are fired in succession via Nerf's Smart Air Restrictor system (Smart AR), but mine seems to be slightly defective. My 3rd and 4th chambers sometimes pop out prematurely; Many blasters utilizing the Smart AR system, especially the Roughcut, are plagued with this common defect. It is interesting to note that the chamber order of the Smart AR system in the front barrel fires it's Mega Darts from the bottom up. It's average velocity of 55 FPS is nowhere near other Mega blasters' averages of 70-80 FPS, but of course it varies with the strength and skill of the user due to the HAMP style operation. Aim is naturally difficult if you need to slam something down while trying to hold a steady aim on a target. This is even more complicated if the intended target is a moving one (just something for Hasbro and Nerf to ponder). In conclusion, even with some shortcomings, design flaws, and errors, I have decided to give this blaster a full 5 star rating. I think it fulfills a long-awaited gap that was missing in Nerf's sniper-type blaster lineup, and especially one that boasts Elite level ranges. Although, it is probably not as mod-friendly as the Legendary Nerf sniper rifle, the Long-Shot, after maximum modifications due to the Tristrike's smaller size. I have already sanded mine down and painted the whole blaster set. The last picture is just showcasing the compatibility of some other attachments (including the Longstrike's front barrel attachment).
M**L
Good
R**N
The Tri-Strike, like its name suggests is a 3-in-1 blaster which has a standard elite dart blaster, a HAMP missile launcher and Mega dart launcher. The blaster is a standard spring blaster, nothing exceptional, but the attachments are what really make it special. Truly a great blaster, because of the attachments. The only reason I would seriously get another one is for the attachments. The core blaster isn’t all to special.
K**H
The product is not working
J**N
This nerf gun is great, i have not experience any Jam at all, the toy nerf gun is going smoothly, i highly recommand, spring nerf gun is the best of all.
C**N
Perfect! Grenade-launcher as a standalone weapon, main blaster as part of a sniper rifle setup, and pump secondary on a carbine sidearm. (For a Star Wars LARP, if you want to know.) The slamfire works well and the blaster does not decapitate darts.
Trustpilot
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