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🎯 Aim for Nostalgia with Every Shot!
The Light Gun for NES is a stylish, ergonomic controller designed for retro gaming enthusiasts. Compatible with NES and RetroN systems, this wireless, battery-powered gun features a two-tone maroon and black design, 16 buttons, and a lightweight build, making it perfect for immersive gameplay.
| ASIN | B000MEA9TQ |
| Additional Features | Ergonomic, Wireless |
| Best Sellers Rank | #15,227 in Video Games ( See Top 100 in Video Games ) #27 in NES Consoles |
| Brand Name | Hyperkin |
| Button Quantity | 16 |
| Color | Black, Maroon |
| Compatible Devices | NES, RetroN 1, 2, and 3 |
| Compatible Video Game Console Models | Nintendo Entertainment System |
| Connectivity Technology | USB |
| Controller Type | Gun, Light Gun |
| Customer Reviews | 3.5 3.5 out of 5 stars (1,065) |
| Global Trade Identification Number | 00852165001466 |
| Hardware Platform | NES;, Nintendo Entertainment System |
| Item Dimensions | 9 x 1 x 5 inches |
| Item Weight | 234 Grams |
| Manufacturer | Grace Marketing |
| Manufacturer Part Number | 852165001466 |
| Model Name | Light Gun for NES |
| Model Number | 852165001466 |
| Package Quantity | 1 |
| Power Source | Battery Powered |
| UPC | 852165001466 |
W**S
Technically better design despite cheap construction.
I seem to be one of the few who didn't get a defective one, so this review applies solely to the one I received. While it lacks some of the nostalgia factor (that spring twang and stiff trigger) I'd say it works better than the original. The smooth trigger lets me spam it for some real sharpshooting, making me feel like I'm in a western or something. With this design, one can shoot both ducks in a split second. I squeezed the trigger a bit hard as a stress test, and it holds quite well on its own. The plastic's a bit softer and thinner. Added on to the fact that it has less internal workings thanks to slightly more modern and less costly parts, it feels quite a bit lighter. But it doesn't really feel like it's just a cheap knockoff, in spite of it being exactly that. So, as long as you're not taking a hammer to it, it should hold up all right. They used a slightly modified mold, so it looks near identical to the original with the exception of the stock. It's just as comfortable to hold, too. If you want to save a few bucks over a used original Zapper, then go for it. My expectations for this were pretty low considering the brand and price. I figured it was only 6 bucks and this thing greatly exceeded my expectations based on the reviews. I'm guessing that the worst case scenario is that you get one of the few defective ones and you'll have to exchange it. And no, it doesn't work on flatscreen TVs. The way the games are designed to work make it impossible to use anything but a curved CRT. If you want to play on a modern TV, get the Wii U virtual console version and use the Wii Remote..
A**Z
Don't work on new TV led.
Look pretty nice and design. Good price. But it don't work on modern TV. I have the original nes gun but don't work on new tv.
J**N
Decent Alternative Zapper
For the price, this is a rather decent light gun that will get you up and running to play your favorite NES light gun games. If you have ever held a real NES Zapper, there are a few things you are going to notice immediately. The first is the grip. The grip of this light gun is less ergonomic than the original and rather blocky. It does dig into the hands a little bit, which could be an issue for using it for an extended amount of time, but for the occasional quick Duck Hunt sessions, it is only a minor annoyance. The second is the weight, it is lighter than the original zapper, which can be a pro or a con depending on your preference. For me this is somewhat preferred. The third is the trigger. It is very very different than the original zapper. It is a lot more clicky and has far less travel. You will not get the satisfying twang that you probably remember, but technically this is an improvement when it comes to the actual performance of the light gun. Lastly, the barrel length is shorter. This in my opinion does not make much of a difference, really just an aesthetic preference. I guess you could argue it could effect how a longer barrel can help with pointing, but it's likely not even measurable performance wise. All in all, this is easy to recommend if you do not have an original NES Zapper or if you are looking for a back up. It is inexpensive, relatively well built and works exactly as advertised. Keep your expectations in check and you will be extremely satisfied with your purchase if you happen to pick this up.
P**N
Works on LCD TVs using patches from NESLCDMOD, but feels rather cheap
In the early 80s, light gun games became a popular attraction in arcades around the world, offering a more immersive experience for shooting-based games than what would be possible on a traditional joystick and button-based cabinet. Soon after, they would be popularised on home consoles thanks to the NES Zapper. With a total of 17 licensed Zapper games and 7 unlicensed Zapper games, the NES offered a decent library of light gun games to choose from. Unfortunately due to technical limitations, these light gun games were thought to be impossible to play on modern TVs, but you read the headline correct: you can now play light gun games on an LCD TV! There are a few caveats to this, which we will discuss in a bit, but you can, in fact, use this light gun from Tomee along with some additional equipment to play five classic NES Zapper games with a modern display. I will explain what it takes to get that set up; however, let’s start with the quality first. Quality To get this out of the way, Tomee’s attempt at creating a third-party light gun for the NES feels exactly like you would expect: like a third-party controller, which, for those of you not in the know, means it feels cheap. While there are certainly third-party controllers that break that mold (such as the 8BitDo SF30 Pro), that was clearly not Tomee’s priority with this product. Picking up the light gun requires as much effort as picking up a piece of tissue paper, as there is virtually no weight to it. One could argue that it being so light is a good thing, as it will not tire out your arms quite as easily, but I personally find it to be quite distracting as I almost expect there to be more weight from it, especially considering the original Zapper included a steel weight in the handle to increase the immersion of holding a gun. The plastic appears to be quite thin and most likely would not hold up to much abuse. I can feel the plastic creaking in my hand as I apply any amount of pressure to it, indicating too loose of a tolerance in between the two halves of the gun mold. In comparison, the first-party Zapper is solid in the hand and doesn’t have that crunchy feeling that you’ll get with the loose tolerances of the Tomee gun. The colour scheme is inoffensive but screams third-party; I would much rather have had colours closer to the original or a colour scheme to match the colours of the NES or Famicom itself. I did find the length of the cable to be sufficient for its job, but I would have preferred to have it a bit longer. And as for the trigger, it certainly isn’t providing any hefty click or tactile feedback. I personally don’t mind that as much, as it is quieter (or, to put it differently, less obnoxious) than the first-party Zapper, and has a much shorter travel distance, so shooting multiple things back to back requires less effort, but it won’t provide the sweet retro experience that many NES enthusiasts are looking for. Having said any and all of that, this light gun does work perfectly on a CRT, and is just as reliable as an original Zapper in my testing. Playing on an LCD TV This is where things get interesting. For many years rumours have persisted about how you can get a light gun working on a non-CRT based display, most of which involved adjusting the display’s brightness and contrast settings, or by enabling or disabling the display’s native gaming mode. In my experience, none of these hacks ever worked. True, contrast does play a role in how the light guns work, but the main hindrance in getting these games to work on an LCD TV is the amount of lag produced by the modern display in comparison to a CRT. That’s where the ROM patches found on the NESLCDMOD website come in. The patches require that you either have an Everdrive for the NES or have the ability to create repro carts, but thanks to Alexey from NESLCDMOD as well as the community of testers, light gun games such as Duck Hunt and Wild Gunman are fully playable on modern TVs. Alternatively, you could use a NES to USB adapter to play the games on your computer as well via emulation. There are plenty of tutorials on how to patch ROMs and make repro carts out there, which is outside the scope of this review, so I won’t go into further detail on that, but YouTube is a great start if you need help in this subject. The patches simply detect the amount of lag generated by your display and changes the timing of the game to match. Currently, patches exist for Duck Hunt, Duck Hunt VS, Wild Gunman, Hogan’s Alley, and Barker Bill’s Trick Shooting. While that certainly doesn’t cover every NES Zapper game, it is amazing to see any Zapper game working on an LCD at all, and I imagine a similar approach could work for most, if not all, other Zapper games. Unfortunately, the first-party NES Zapper does not work without modification, which is where this product comes in. The reason why Nintendo’s Zapper won’t work is because the photodiode (an electronics component that produces current when exposed to light) isn’t sensitive enough to detect the light coming from an LCD TV, as it was calibrated for the much brighter CRT. The Tomee Light Gun has a more sensitive photodiode than the original, and thus should be able to detect the light of your modern TV. You may still need to tweak the settings of your display in order to increase accuracy, but the Tomee Light Gun is currently one of the most recommended light guns for the LCD patches and should eventually work with your setup. You may also need to dim or brighten the lighting in your room, or stand closer or further away from your display in order to find a sweet spot. It took me about an hour's worth of trials to get consistent results. Admittedly, even with the patched ROM, the Tomee Light Gun, and a calibrated display, it won’t reach the level of accuracy that you can find while playing on a CRT, but the results are impressive nonetheless when you do find the sweet spot for your setup. Conclusion If you’re looking to play light gun games on the NES, this product will get the job done fairly well. I can’t say it feels good to hold or interact with for the most part, and I would seek out a used first-party light gun before buying one of these, but the accuracy rivals that of Nintendo’s own light gun when played on a CRT. However, if you’re wanting to try getting the light gun games working on modern displays, this is currently one of the best known guns for compatibility, and it is worth checking out if you have the ability to. While I can’t say I’m impressed or enthusiastic about the way the product feels, it gets the job done, and sometimes that’s all that matters.
C**Z
La pistola para los juegos de nintendo o family está muy bonita,pero desafortunadamente no leí la descripción sobre que no funciona en los TV modernos...
R**S
Although the build quality is lower then the original zapper the trigger on this one is much easier on your hands and twice as sensitive. For this reason I prefer this gun over the original. Remember this only works on CRT TV's.
M**E
It works, but the trigger tends to malfunction almost like the button is held down all the time. Also you need a crt tv to use it, which i have. Other than that it works on the games i tried it with just fine.
T**N
I bought this because only it’s so hard to buy NES light zapper nowadays, eBay auction price of an NES original zapper had inflated beyond comprehension..Mind you, it is a 50cent diode with a cheap plastic convex lens and we can 3D-print any form factor we want for the pistol form.. ha!
C**S
Ojalá y pudiera funcionar en las tv smart
A**T
The plug does not fit a standard NES. It slides in and slides out with zero resistance or grip. The slightest movement of the cord will either trigger the firing signal due to an electrical short, or it will simply pull out of the NES entirely. This is especially a problem given that movement of the blaster and its attached cord is integral to gameplay.
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