---
product_id: 1733129
title: "Warhammer 40,000: Space Marine"
brand: "thq"
price: "Bs.731"
currency: BOB
in_stock: true
reviews_count: 8
category: "Thq"
url: https://www.desertcart.bo/products/1733129-warhammer-40-000-space-marine
store_origin: BO
region: Bolivia
---

# 16-player intense online multiplayer Seamless ranged & melee combat Dynamic Fury system for brutal attacks Warhammer 40,000: Space Marine

**Brand:** thq
**Price:** Bs.731
**Availability:** ✅ In Stock

## Summary

> ⚔️ Dominate the Grim Darkness—Become the Space Marine Legend You Were Born to Be!

## Quick Answers

- **What is this?** Warhammer 40,000: Space Marine by thq
- **How much does it cost?** Bs.731 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.bo](https://www.desertcart.bo/products/1733129-warhammer-40-000-space-marine)

## Best For

- thq enthusiasts

## Why This Product

- Trusted thq brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Master the Art of War:** Fluid combat lets you switch instantly between devastating ranged fire and savage melee strikes—stay lethal at every moment.
- • **Lead the Ultimate Squad:** Command your Space Marine squad or Chaos warband in adrenaline-pumping 8v8 multiplayer battles with unlockable weapons and armor.
- • **Sprint, Jetpack, and Flank:** Unlimited sprint and jetpack mobility redefine map control—outmaneuver campers and strike from every angle with tactical finesse.
- • **Step Into a Dark Sci-Fi Epic:** Immerse yourself in the grim, richly detailed Warhammer 40,000 universe where every battle is a fight for humanity’s survival.
- • **Unleash Fury, Dominate the Battlefield:** Build and spend Fury to trigger time-slowing precision shots or sweeping area attacks that obliterate enemies around you.

## Overview

Warhammer 40,000: Space Marine is a third-person action shooter for Xbox 360 that plunges players into a brutal sci-fi universe. You play as Captain Titus, leading elite Space Marines against relentless Ork hordes and Chaos forces. Featuring a seamless combat system blending ranged and melee attacks, a unique Fury mechanic for powerful moves, and intense 16-player online multiplayer, this game delivers high-octane battles with deep tactical mobility including sprinting and jetpacks. Developed by Relic Entertainment, it offers polished graphics, immersive storytelling, and a rich Warhammer 40K experience that keeps players coming back for more.

## Description

Product Description In the Grim Darkness of the Far Future, There is only War. desertcart.com Warhamer 40,000: Space Marine is a third-person Action Shooter in which players accept the role of a Space Marine Captain tasked with the defense of the empire as well as humanity against the Chaos Faction lead by the ruthless Ork hordes. Players will have to use their exceptional size, strength, armor, weaponry and fighting spirit in order to succeed. Features include: a new seamless combat system allowing equally for ranged and melee action, hordes of deadly enemies of various kinds, intense 16-player online multiplayer and more. Story In Warhammer 40,000: Space Marine you are Captain Titus of the Ultramarines, humanity's last hope for survival in a war-ridden future. Step into the armor of this superhuman warrior and use a lethal combination of deadly weapons to crush overwhelming alien forces. Fight against the savage Orks and the unholy forces of Chaos in a brutally violent world based on the richest science fiction fantasy ever created. Lead the fight against the Chaos faction as Captain Titus of the Ultramarines. View larger. Battle SystemSpace Marine features a fluid combat system that allows players to seamlessly switch from ranged to melee weapons without interrupting the flow of combat. Hitting the melee button at any time will result in a close range strike with the equipped hand-to-hand weapon as well as the camera pulling out to melee distance. Pulling either trigger will instantly snap the view back to behind the player’s shoulder ready for precise shooting. These systems are immediately responsive and leave the player in full control at all times. As the player dispatches enemies in Space Marine they will be earning "Fury" which can be used to unleash devastating ranged or melee attacks. The player can use "Fury Marksman" to enter a heightened form of awareness where time seems to slow down allowing them to pick off multiple ranged enemies in the blink of an eye. Alternately the player can opt to utilize their "Fury Strike" up close and personal with a sweeping area of affect attack that will obliterate anything close enough and knock-back and stun more distant foes. Key Game FeaturesStorm Into Battle - Step fearlessly into the heart of combat as an unstoppable Space Marine. Never hide, never cower, just purge all that stand in your way.Unleash Visible Violent Death - Using an innovative, new combat system, switch seamlessly from high-caliber ranged weapons to devastating close-combat strikes. Taking out an enemy has never been so satisfying.Experience the Dark Future of Warhammer 40,000 - Jump into a rich universe of awe-inspiring landscapes, deadly enemies, immense battles and ruthless annihilation.Take the Battle Online - Form your own Space Marine squad or Chaos Space Marine warband and face off in 8 vs. 8 online matches. Gain experience and unlock new weapons and armor to customize the Devastator, Assault and Tactical Marine classes.Additional Screenshots

Review: glad i was wrong - I thought about purchasing Space Marine (SM) for a month or so. I've played several fps (e.g. Red Faction, Halo, Gears of War, Call of Duty) and pegged SM as a product at the mid/lower end of the spectrum. Fortunately I was wrong. First I'll discuss my thoughts on the campaign, then I'll address multiplayer. Normally, I don't care for the campaign aspect of fps, but I could picture myself replaying it after beating it. Some fps games are quite tedious at the hardest levels in terms of remebering to be at a certain location at a certain time with a certain weapon in order to beat the few enemies that prevent you from reaching a checkpoint. SM does a good job at not putting players through this. Instead, success is more a factor of managing larger and larger hordes of enemies rushing you. I prefer this because there's a greater adrenaline rush...the more traditional design feels like I'm playing chess which I find boring. Multiplayer is always the determining factor on whether I deem a game a good purchase. SM has two game types: annihilation (like 'team deathmatch' in COD) and seize ground (like 'domination' in COD). At first, I thought this was a liability. Then I realized that +90% of online players play these game types anyway. Not only that, but other game types (e.g. Headquarters, Demolition in COD) tend to require higher tactical skill levels, which most players don't exercise, and that results in blowouts more often than not. Getting spawn trapped is mitigated by giving each team a protected respawn area; players have an option to spawn next to other players or at controlled points on map (seize ground only). Weapons have sufficiently large magazines such that in a 1v1 engagement, reloads really aren't necessary before one player is killed. Grenades can't be "cooked", which ends up being a good thing if you don't like to play in a map where you spend most of your time getting killed by grenades...players are typically forced to finish an opponent in a more manly way (shots, or melee). The melee system is good because it isn't "one hit one kill"...also, with the lunge and dodge capability of players, quite a bit of technique is involved in a straight-up melee engagement...also, several melee weapons with various performance parameters are available. Tracking while scoping is also smooth. The perk system is kinda-sorta like COD. However, certain perks are only available for certain classes (3 class-types available, which can be used to create 9 customized characters). I think this is a clever way to ensure that each class type is meant for specific styles of play...otherwise, players could get away with using a "master class" that basically works all then time. Game tempo is great because you have the option of instantly respawning...also, players have unlimited respawns...unlike Gears of War (what a snooze-fest). Maneuver is a big part of the game (thank you!). I think this is the first fps that really got this right. They do this in two ways: 1) players have unlimited sprint capability, 2) jet-packs enable players to cover huge distances. This is fantastic because now every map (big or small) plays with the action of a smaller map. Furthermore, the maps allow many ways to approach an enemy...so campers typically don't last very long as long as players are willing to execute flanking movements. I could go on, but this is already too much. Overall, great game.
Review: Fantastic Gameplay in a Strange World - Non W40K fan - I got this game after being reccommended by my friend who has been W40K fan for long time and played every single game. Gameplay: Absolutely perfect amazing blend of Hack N Slash with Third Shooter Action. This is unique and very enjoyable. Every moment I encounter enemies, it was satisfying to kill and destroy. Story: It isn't anything original but does features interesting characters with famous voice actors. The setting is indeed strange for me and conceptualize in a Fantasy/Sci Fi genre, weird combination. As a non W40K fan, I was looking for more backstory or some kind of database in game to explore W40K universe. Certain parts of singleplayer feels boring, levels are too big, it requires a lot of running from point A to B, loses focus with flow of the story, but as long there hordes of enemies to slaughter, have fun revving the chainsword and get spectacular kills. Graphics & Sound: Very high end graphics and cutscenes are extremely well rendered. The character models and details are very high end render similarly like Unreal Engine like quality. The textures are smooth and no pop ups. In the end, it looks very polished, well done work by Relic Entertainment for making this game look GREAT. I am huge fan of pushing a system to its limits by taking advantage of everyting available to make a game look great. The soundtrack of game is indeed very epic for story and sound effects for weapons are hard and has kick when fired or used. Multiplayer: This game mode pretty much similar very other MP of other games except with gameplay of singleplayer is fully integrated. The game runs on Dedicated Servers so there is no issue of lag. The multiplayer may be little difficult if you are new Third Person action but for any Gears of War Fan or Uncharted, this game will be a breeze. And upcoming Coop mode will be added as free DLC where it will feature game mode like Horde, Zombies or Firefight. Happy Gaming!

## Features

- Warhammer 40,000 Space Marine takes console gamers into a savage universe where humanity fights for survival against horrific alien and demonic forces.
- The player becomes the ultimate defender of humanity – a mighty Space Marine – sent to stop the brutal Ork invasion of a vital Forge World.
- As the barbaric Orks rip the planet apart, it's up to you and your battle-hardened squad of Space Marines to cut a bloody path through the Ork horde and discover what they're so eager to find.
- In Warhammer 40,000: Space Marine, award-winning video game developer Relic Entertainment will bring the epic Warhammer 40,000 universe to life like never before in a dark and compelling Action RPG

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B003S2MXRA |
| Compatible Video Game Console Models | Microsoft Xbox 360, Microsoft Xbox 360 E |
| Computer Platform | Xbox 360 |
| Customer Reviews | 4.1 4.1 out of 5 stars (315) |
| Date First Available | June 15, 2010 |
| Global Trade Identification Number | 00752919551462, 04005209151337 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 3.2 ounces |
| Item model number | 551462 |
| Language | English |
| Manufacturer | Thq |
| Number of Players | 1 |
| Product Dimensions | 5.4 x 0.6 x 7.5 inches; 3.2 ounces |
| Publication Date | September 6, 2011 |
| Rated | Mature |
| Release date | September 6, 2011 |
| Type of item | Video Game |
| UPC | 151903002575 752919551462 |

## Images

![Warhammer 40,000: Space Marine - Image 1](https://m.media-amazon.com/images/I/91cLmYCjeFL.jpg)
![Warhammer 40,000: Space Marine - Image 2](https://m.media-amazon.com/images/I/41Sx6Ku0ueL.jpg)
![Warhammer 40,000: Space Marine - Image 3](https://m.media-amazon.com/images/I/51jhl40c+eL.jpg)
![Warhammer 40,000: Space Marine - Image 4](https://m.media-amazon.com/images/I/51SvyjGxziL.jpg)
![Warhammer 40,000: Space Marine - Image 5](https://m.media-amazon.com/images/I/51qjz9ojUNL.jpg)

## Available Options

This product comes in different **Platform For Display** options.

## Customer Reviews

### ⭐⭐⭐⭐⭐ glad i was wrong
*by M***S on October 4, 2011*

I thought about purchasing Space Marine (SM) for a month or so. I've played several fps (e.g. Red Faction, Halo, Gears of War, Call of Duty) and pegged SM as a product at the mid/lower end of the spectrum. Fortunately I was wrong. First I'll discuss my thoughts on the campaign, then I'll address multiplayer. Normally, I don't care for the campaign aspect of fps, but I could picture myself replaying it after beating it. Some fps games are quite tedious at the hardest levels in terms of remebering to be at a certain location at a certain time with a certain weapon in order to beat the few enemies that prevent you from reaching a checkpoint. SM does a good job at not putting players through this. Instead, success is more a factor of managing larger and larger hordes of enemies rushing you. I prefer this because there's a greater adrenaline rush...the more traditional design feels like I'm playing chess which I find boring. Multiplayer is always the determining factor on whether I deem a game a good purchase. SM has two game types: annihilation (like 'team deathmatch' in COD) and seize ground (like 'domination' in COD). At first, I thought this was a liability. Then I realized that +90% of online players play these game types anyway. Not only that, but other game types (e.g. Headquarters, Demolition in COD) tend to require higher tactical skill levels, which most players don't exercise, and that results in blowouts more often than not. Getting spawn trapped is mitigated by giving each team a protected respawn area; players have an option to spawn next to other players or at controlled points on map (seize ground only). Weapons have sufficiently large magazines such that in a 1v1 engagement, reloads really aren't necessary before one player is killed. Grenades can't be "cooked", which ends up being a good thing if you don't like to play in a map where you spend most of your time getting killed by grenades...players are typically forced to finish an opponent in a more manly way (shots, or melee). The melee system is good because it isn't "one hit one kill"...also, with the lunge and dodge capability of players, quite a bit of technique is involved in a straight-up melee engagement...also, several melee weapons with various performance parameters are available. Tracking while scoping is also smooth. The perk system is kinda-sorta like COD. However, certain perks are only available for certain classes (3 class-types available, which can be used to create 9 customized characters). I think this is a clever way to ensure that each class type is meant for specific styles of play...otherwise, players could get away with using a "master class" that basically works all then time. Game tempo is great because you have the option of instantly respawning...also, players have unlimited respawns...unlike Gears of War (what a snooze-fest). Maneuver is a big part of the game (thank you!). I think this is the first fps that really got this right. They do this in two ways: 1) players have unlimited sprint capability, 2) jet-packs enable players to cover huge distances. This is fantastic because now every map (big or small) plays with the action of a smaller map. Furthermore, the maps allow many ways to approach an enemy...so campers typically don't last very long as long as players are willing to execute flanking movements. I could go on, but this is already too much. Overall, great game.

### ⭐⭐⭐⭐ Fantastic Gameplay in a Strange World - Non W40K fan
*by A***Y on September 16, 2011*

I got this game after being reccommended by my friend who has been W40K fan for long time and played every single game. Gameplay: Absolutely perfect amazing blend of Hack N Slash with Third Shooter Action. This is unique and very enjoyable. Every moment I encounter enemies, it was satisfying to kill and destroy. Story: It isn't anything original but does features interesting characters with famous voice actors. The setting is indeed strange for me and conceptualize in a Fantasy/Sci Fi genre, weird combination. As a non W40K fan, I was looking for more backstory or some kind of database in game to explore W40K universe. Certain parts of singleplayer feels boring, levels are too big, it requires a lot of running from point A to B, loses focus with flow of the story, but as long there hordes of enemies to slaughter, have fun revving the chainsword and get spectacular kills. Graphics & Sound: Very high end graphics and cutscenes are extremely well rendered. The character models and details are very high end render similarly like Unreal Engine like quality. The textures are smooth and no pop ups. In the end, it looks very polished, well done work by Relic Entertainment for making this game look GREAT. I am huge fan of pushing a system to its limits by taking advantage of everyting available to make a game look great. The soundtrack of game is indeed very epic for story and sound effects for weapons are hard and has kick when fired or used. Multiplayer: This game mode pretty much similar very other MP of other games except with gameplay of singleplayer is fully integrated. The game runs on Dedicated Servers so there is no issue of lag. The multiplayer may be little difficult if you are new Third Person action but for any Gears of War Fan or Uncharted, this game will be a breeze. And upcoming Coop mode will be added as free DLC where it will feature game mode like Horde, Zombies or Firefight. Happy Gaming!

### ⭐⭐⭐⭐⭐ Space Marine... I'm mean - c'mon!
*by A***N on June 20, 2012*

I love the 40k universe. It's absolutely fascinating to me. Having played a little 40k table-top in my youth and (more recently) a few months worth of Dark Heresy and Deathwatch, this game was an excellent treat. Running around as a space marine, blasting orks, daemons, and heretics into red mist with huge, powerful weapons... what more could you ask for? Ok... you certainly could ask for more. Space Marine isn't the most polished or innovative game, but the enviroments are nice and gloomy, and the game is full of interesting looking enemies and decent voice acting. If I was not such a 40k fan I would definately give the game a 4 star - solid game play, high replay value (for when you just gotta smash things into little bits), and an intersing story line. Oh... the game ends on a bit of a cliffhanger and it doesn't look as if the sequel will ever come to fruition, but you can imagine how things might go (or make your own Deathwatch mission if you like rpgs). Great little game, no complaints worth mentioning.

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*Last updated: 2026-03-02*