Top 10 Games You Can Play In Your Head, By Yourself: Second Edition: 2
N**N
Great gift
This was a great gift to give somebody
B**K
Just fantastic
System requirements- 3.1ghz of focus- 16gb logic- 4gb imaginationWorks on older or newer modelsSo there I was, Cairo 1940, on the hunt for the triforce of travel. The acient tool said to be given to humanity by aliens to travel immidiately through space. After the news that the atom could be split I knew I had a duty to find this tool so we may find safe haven out in the depth of space.As my guide, Hassan and I were drinking in a local bar I saw something that chilled me to the bone, my greatest enemy and villain was at the bar drinking calmly. The grizzly bear that killed my mother on a camping trip in Canada.I had to focus on my mission, no distractions. I headed to the great pyramid to hunt my prize. After knocking through the floor to get to the secret chambers below I found myself in a corridor with a great monstrosity, a giant spider with infinite legs. This must be the chamber of gravity, the first of the three chambers containing the different triforces necessary for space travel. The stone around me came out by simply touching it. It could be molded into whatever shape I needed. I brought out a sword and shield, however this was not enough to stop the monster. After dodging and avoiding the spider’s attacks I managed to trap its head in stone and squished its brains onto the bare walls.After claimin my prize I went forward. Onto the triforce of space. No monsters hindering my passage... strange. As I entered the massive chamber I felt something large behind me. I turned to see a giant boot hovering above my head. I nearly panicked but realised the boot was familiar. I looked down and sure enough I could see myself, tiny, below my boot which had not been placed on the ground yet. Very, very carefully I placed my foot on the ground and looked across the room to see the triforce of space. There was an infinite amount of tiny versions of myself besides my feet. I had to make my way to the podium without stepping on myself. After picking up the second triforce I looked for an exit but could not find one. I managedto find a tiny crack in the wall and realised that was the way out. I manoeuvred my miniature self in front of the miniscule door and walked through. My sleves returned to one. But what was ahead I could not have been prepared for.The chamber was in its eldest state, unbuilt and its future state, crumbling, simultaneously. The chamber of time. The concept of what I was seeing was difficult to comprehend, despite being in front of my very eyes. I found in the centre the triforce of time and when I touched it everything crumpbed and I was left in a void. No space, no time, just the endless nothing that our universe is made of. I joined the three pieces and suddenly all returned. I was back in the chamber and I had the tool humanity needed to further its existence. As I went to the exit I saw my horror. Dressed in a leather waistcoat and big brown boots the bear stood, waiting. I tried to reason with the beast, saying I forgave it for killing my mother and that life could continue if I were able to leave with the triforce, but alas, it could not understand my words and I could not understand its roars. I pulled my six shooter and unloaded into the great beasts chest. It fell to the ground, wounded but not dead. As I went to end its suffering a huge tremble was sent through the pyramid. It was time to leave.The walls started crumbling and I ran as fast as I could through the winding corridors and chambers but finally I made it to the front of the pyramid. As I comprehended the history and work that would be lost in its destruction I turned to see that it was still there. The trembling had ceased and it stood tall and proud as it ever had. The only thing to show me what had happened was not a dream was the tool I had gained, the triforce of travel. I shall take this and study it, for the betterment of humanity.
J**B
No spoilers - Aimed at unsure potential buyers
I cannot recommend this book enough. Either due to my superior imagination, or lacklustre reading experiences in the past, I strongly feel this is the best book I have ever "read".I understand that reading peoples first hand accounts of the book and the tales they tell of great adventure can in some ways hinder its appeal, working only to confuse the would be buyer (you). This is why I shall aim to explain, to some degree, what all these stories mean and why you too should purchase the book.In "Top 10 Games You Can Play In Your Head, By Yourself: Second Edition" you rely almost exclusively on your own imagination to form the meat of your story (notice the use of "your story" as opposed to "the story"). If, much like myself, while reading a book you like to extrapolate on information by imagining the environment the character(s) are in and giving each one a distinct voice in your own head then this book is perfect for you. Instead of being the fly on the wall watching someone else's story unravel however, this story is exclusively your own. By this I mean that the book promotes creative thought as it is not words that guide the story, but rather your imagination. Instead of reading about how inspector Morse (book series I am currently on) deduces who the killer is through information that seems almost inaccessible to the reader, imagine instead that you must piece the information together yourself, and if you are unable to do so then tough luck. You are not able to coast through this book with little intrigue or interest (which may put some people off) but rather it must exclusively occupy your brain with little to no distractions.If, however, when reading a book you read the words as they are written or simply do not read at all, then things may appear a little more complex. This will be unlike any book you have ever read, probably. When you next scroll through the customer reviews, avoiding spoilers as best as possible, and you come across Timmy's great adventure that he has had while reading this book just be aware that the story Timmy speaks of is not written down. Timmy's stories were created by Timmy, for Timmy, with the use of this book, all inside his own head.To get an idea of what I mean and what the book will entail (no spoilers), imagine if you will a single room in as much detail as you possibly can. This could be a great library with shelves stretching floor to ceiling, each book being of different colour, all caked in an uneven sprinkling of dust with the only light to cut through the mote ridden air being a handheld candle light that flickers as you walk. Alternatively it could be a garden shed full of rusted and well worn tools which hang from bent nails impaled onto the planked walls. If you are able to imagine a room of your own creation (closing eyes may help) in as much detail as you can muster, so much so that you almost feel familiar with this room, as if you have visited there before, then you can stop reading and place an order as this book is for you. If you struggle with this however then I encourage you to simplify your room to the point where it can be committed to memory or simply repeat the exercise, imagining a completely new room and layout. If during this exercise you feel engaged and entranced in your own imagination in any way then stop reading and go and buy the book. If, however, you still struggle to fully engage with your own mind then try, try again.In conclusion, as unsatisfying as this conclusion may be, I feel this book is for everyone and everyone should hopefully find a reason to purchase it. I hope I was of some help, happy reading.
A**R
If you like to imagine things this is the book for you
If you play scenarios in your head all the time then this is the book for you. You get given a set story and must imagine what happens at that stage of the story. You get creative liberty and play this long enough, you'll start dreaming in them too.
M**S
It's an amazing presleep brain work out.
I played a game of Sanctuary (the demo in the introduction) to help me get to sleep last night.Now I have seen reviews say that this is just paying to be told to day dream, but it's a little more than that.I've been having some really intense issues with anxiety and depression this year due to the death of a loved one, so a tool to help me take a little more control of my imagination and explore an idea from some one else has helped me get such a peaceful nights sleep. I've woken up knowing that I've dreamed deeply (something I rarely if ever feel) and full of creativity.If you have trouble getting to sleep for any reason, I recommend this as a great way to tucker your brain out and get those zzz's
I**C
RPG ruleset for daydreaming
big fan of the author for a while and very pleased with this. Well presented book with great questions and prompts to get you started in these games and some lovely inspiration for the stories you create. I'd recommend this to all fellow daydreamers.
F**A
Sick
Arrived quickly and is great fun! Highly recommended from the UK
A**R
OK
Only for people with imagination!
N**J
Partner loved it
Got it for Xmas and he loved it
V**V
Fue un regalo para mi novio
Le encantó a mi novio, sirve para usar tu imaginación, obviamente está en inglés, y le gusta bastante para llevárselo cuando viaja, así se entretiene y no se le hacen tan largos los viajes.
A**.
WORTH IT !!!
I wanted to buy this book since 2019 when it was launched but didn't had money as I was still in school but the wait was worth it...I bought it recently and I escape reality when I start reading it. I have control over myself in my dreams now ( I mean very very dangerous dreams).The power source ( my brain) was full of hidden files I didn't had access to but they unhide themselves and run after my life in my dreams.
D**R
Costa rovinata
Per ora 1 stella causa costa rovinata.
L**N
Fantastic! My Imagination Is On Fire!
Whoa! I’m amazed. This book has lit my imagination on fire! These games are so much fun. I’m currently playing through ‘Adventure’ I’ll try an explain what I’ve been through so far.So, it all started with me, Shawn Weston, as a child, I was at my friend’s house for a sleep over, one morning we woke up and I forgot to remind my friend to take his vitamin for the day. He died in the next few hours. On that day I vowed to never let anyone suffer like that again. Flash forward to today, Cairo 1940. I read in an Encyclopedia Britannica that Egyptian god Imhotep had a secret health elixir hidden deep inside the great pyramid. With my guide Hassan and an ancient map we have begun our quest to discover this elixir.Upon entry to the great pyramid we encountered our first booby trap! The passageway behind us slammed shut and the floor in front of us started to retract inwards towards us creating an ever growing gap to the slowly closing door at the other end. Hassan and I began to sprint to the other end of the passageway only to discover that the gap was too far to jump and the door was closing to quickly on the other end. In a panic Hassan and I took our rope and hook and threw it underneath the door as it closed and we fell off the receding floor. SLAM! We swung into the opposing wall on the other side underneath the closed door, helpless. As we hung suspended by our ropes, me, not being the strongest struggled to hang on and dropped my torch in the process. I watched it fall as it illuminated the bottomless pit below us. Then I saw it, an out of place shadow. Hassan and I lowered ourselves down quickly to find a secret ledge leading to a passage way 40 feet below us. Hassan and I swung down onto the ledge. PHEW! A close one, any longer and my arms for sure would have given up on me.Now going down the passageway we discovered a mossy field, roughly 50 yards by 50 yards. Skeptical I took a bone from a nearby dead skeleton and tossed it into the mossy field. SIZZLE! The bone fell right through the moss into a pool of acid below. Scary! Some sort of mossy algae must have grown over the acid to disguise such a deadly trap. Using the bones of the skeleton Hassan and I poked at the secret acid pool to discover stepping stones scattered every few feet. Poking and hopping on the stones we made it to the other side. In this time. We heard pick axes echoing through the chambers.My rival Klaus had arrived it seemed, the pressure was on. Klaus works for the Germans. There’s no way I was going to let him get to the elixir before me and on top of that, he had modern tools to help him, along with German soldiers at his disposal. That’s makes him a cheater, he doesn’t deserve to win.Following our map we found the next chamber, this trap was a classic, pressure sensitive pads on the floor that triggered deadly arrows. Easy. The next obstacle stumped us. It was a water fall. While a sight to see we didn’t know what to do. We could hear Klaus and his men getting closer. With no ideas left, Hassan and I jumped down the water fall. Lucky for us there was a deep pool at the bottom. Hassan and I gasped for air as Klaus and his men ran in at the top of the waterfall. Klaus unleased a fury storm of bullets on us. Hassan and I took a deep breath and went under the water. Bullets whizzed into the water as we looked for a desperate escape, lungs burning and yearning for oxygen we found it, an underwater tunnel leading to the next chamber. With moments left before blacking out Hassan pulled me out of the water into the dry tunnel. I gasped for air. I had never held my breath for that long before. We started to head down the tunnel to find that it split into 4 separate passageways.I reached for our map only to find that the water had rubbed off all the markings on it. RATS! What to do. Hassan and I started to talk things through. During this however my mom called me to dinner, so I had to hid pause on the game for now. I can’t wait to get back to playing though.These games seem to be as fun as your imagination is! I highly recommend getting this book to play the games. They are so realistic!For those wondering how the book is set up. Adventure is set up in the following. They give a few prompts/points to consider for creating your character. This includes things like age, gender, occupation, backstory. Then it helps you set up a goal that your are going for. Along with your main antagonistic force. There's also a few things mentioned to help you figure out and set up the scenerio/story your bout to begin. Then whatever you have in your head you just go with it and play it all out based on what you defined previously.
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