Paizo, Inc. Kobold Guide to Game Design, 2nd Edition
J**Y
Taking it up a level
Just got my copy of the Kobold Guide to Game Design 2nd Edition yesterday when I got home. When I opened up the amazon package...I was really confused, because I saw a book MUCH larger than I had expected from the previous books in the series. This version of the book is 251 pages and is a monster of page count compared to my collection of the previous entries in this series.The layout is really well done as always with Kobold Press products. I feel this book has a little bit for everyone such as Design, Enhancing Adventures, and getting your stuff published.I flipped through a section of each and I've already been inspired by various parts of the book, such as Amber Scott's "Taking Character Advancement to a Whole New Level" has me re-thinking how I approach giving decisions to my player's characters in the games that I'm running.I highly suggest this book for anyone wanting to design things in the RPG world, trying to break into the business, or just looking for ideas on their GMing (Note, there are referenced examples for Sci-Fi as well as Fantasy).
U**N
Its well worth the asking price.
Excellent book, fairly decent size and lots of EXPERT advice.
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