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Play any role-playing game solo or without a Game Master! Mythic's oracle-style question resolution system revolutionized solo role-playing. The Second Edition of the Mythic Game Master Emulator updates the ground-breaking 2003 ruleset with essential new additions, a wide range of options to customize your adventures, and numerous refinements. Mythic Game Master Emulator Second Edition can be used with any role-playing system to replace the Game Master, or played on its own without another RPG. This new edition contains: A revised and simplified Fate Chart for faster and more intuitive Fate Question resolution. The new Fate Check system, receive answers without a chart. Numerous rules refinements and enhancements taking into account two decades worth of Mythic player experiences. Many options for fine-tuning Mythic to get the kind of role-playing experience you want. 47 Meaning Tables to add just the right detail to your adventures when you need it. The book is designed to be accessible to new players while also offering current players an updated and richer Mythic experience. How does it work? Mythic emulates a Game Master by using a few key concepts: A Yes/No question and answer mechanic. Random Events that add surprises. Meaning Tables that offer inspirational prompts for important details. Lists tracking important goals and characters which are randomly selected when called for. Scene structure to give your adventure form and order. A Chaos Factor that changes the tempo of the adventure as you play. Everything is guided by your expectations and interpretations based on the ongoing Context. This makes sure the adventure continues in a coherent fashion while still allowing for twists and subversions that keep things exciting. What's changed in this edition? While the rules have been completely rewritten most of the core concepts of Mythic remain while much has been added or refined. Here is a summary of the biggest changes: THE FATE CHART: Odds have been slightly simplified and some of their titles changed to give a more intuitive feel. The table itself has been redesigned to also make it more intuitive. THE FATE CHECK: Answer Questions without the chart. This version has been updated from Mythic Variations II to make it feel more like the Fate Chart. CHOICES: Mythic GME Second Edition gives more power to Player choices. LISTS: List management is more dynamic. ELEMENTS MEANING TABLES: In addition to the Actions and Descriptions Meaning Tables there are 45 Elements Meaning Tables that are more specifically themed. This gives you the option to choose a Meaning Table that is most relevant to the current Context. OPTIONS: There are a lot of options throughout Second Edition , more ways for you to customize your Mythic experience to get the kind of game you want. REFINEMENTS: This edition contains numerous changes and refinements to make Mythic play smoother and more dynamic. Review: Excellent tool for running role playing games (even if your friends aren't interested in playing!) - MGME2e is an excellent tool for game mastering. While the book was designed to be used in place of a traditional GM, it also can serve quite ably as co-GM or writing aid. Much of the advice and structure is aimed at filling the role a traditional GM serves, though it does require some interpretation by the player - tables of evocative words are used to generate descriptive phrases, which you then can use the current context or situation to flesh out into surprise reveals or clever plot twists. Much of the 'emulation' mentioned in the title is done by an oracle dice roll - a d% table of weighted yes/no (or very yes/ very no) answers to a question you ask it. It also shows you how to create lists to keep the narrative straight, keep track of persistent NPC's actions, and ensure recurring villains actually return - sometimes when you least expect it! Advice is also given on how you can play through published adventures by yourself, or how to use it in a group setting to drive ongoing campaigns with no single game master. As a 'forever GM' myself, I've found it invaluable to put me in the player's seat and enjoy my own stories. Highly recommended! Review: Even better than expected - This book is even more amazing than I thought it would be! I first discovered it on an app. When I realized I that I needed the book to understand the app, I paid a pretty hefty price for it. (The app was just too cool, and I knew the book would be even more useful!) I've been reading the book cover to cover, and I've found a lot of really useful tips for beginners (me) and tons of charts and lists. That's right up my alley, so I'm pretty happy. Can't wait to put it into practice! I'm only half-way through the book (minus the stuff in the back about variations), and I'm itching to play already. I'm forcing myself to read the necessary stuff before I get started though. :)
| Best Sellers Rank | #65,779 in Books ( See Top 100 in Books ) #125 in Fantasy Gaming |
| Customer Reviews | 4.6 out of 5 stars 138 Reviews |
T**R
Excellent tool for running role playing games (even if your friends aren't interested in playing!)
MGME2e is an excellent tool for game mastering. While the book was designed to be used in place of a traditional GM, it also can serve quite ably as co-GM or writing aid. Much of the advice and structure is aimed at filling the role a traditional GM serves, though it does require some interpretation by the player - tables of evocative words are used to generate descriptive phrases, which you then can use the current context or situation to flesh out into surprise reveals or clever plot twists. Much of the 'emulation' mentioned in the title is done by an oracle dice roll - a d% table of weighted yes/no (or very yes/ very no) answers to a question you ask it. It also shows you how to create lists to keep the narrative straight, keep track of persistent NPC's actions, and ensure recurring villains actually return - sometimes when you least expect it! Advice is also given on how you can play through published adventures by yourself, or how to use it in a group setting to drive ongoing campaigns with no single game master. As a 'forever GM' myself, I've found it invaluable to put me in the player's seat and enjoy my own stories. Highly recommended!
A**L
Even better than expected
This book is even more amazing than I thought it would be! I first discovered it on an app. When I realized I that I needed the book to understand the app, I paid a pretty hefty price for it. (The app was just too cool, and I knew the book would be even more useful!) I've been reading the book cover to cover, and I've found a lot of really useful tips for beginners (me) and tons of charts and lists. That's right up my alley, so I'm pretty happy. Can't wait to put it into practice! I'm only half-way through the book (minus the stuff in the back about variations), and I'm itching to play already. I'm forcing myself to read the necessary stuff before I get started though. :)
C**T
Awesome for solo role playing with or without your favorite TTRPG
Great book if you're looking to get into solo role playing because you can't find a DND group, you want to get better as a GM/DM, or want to create your own adventures. When combined with your favorite TTRPG there's definitely potential to be playing for a very long time.
T**H
Mythic GME just got better!
I've been using Mythic GME in digital since 2018, and I got my printed copy of the original blue edition around late 2019. That first edition was groundbreaking, game-wise; however, the design of the book left lots to be desired (especially in the graphics aspect). A second edition was much needed, and I'm glad it finally happened! This second edition has been several years in the making, and now that I've finally got my copy, I can say it's been totally worth the wait. Tana Pigeon did an excellent job both updating and upgrading the original book. This new hardcover version is almost four times the size of the original one, all pages come in full-color, the graphics are consistent and in an awesome modern style, and the mechanics are fully functional and exciting to use. If you love RPGs, this is a great tool to have. If you love solo RPGs, then Mythic GME 2E is a must. Do I recommend getting a copy? Definitely yes!
A**R
Great product, great delivery from Amazon!
The best product for solo role playing games. Great for fantasy, science fiction, cyberpunk, horror, or any other genre you want to play in. Also great for creative writing. Delivery of my hard cover book was excellent. Book was packed in a box with great care and delivered to me undamaged. I say that because I often read comments complaining about damage to books from Amazon. I'm pleased that I had no such problems.
A**F
Great content, damaged book
The contents of the book are invaluable for anyone playing solo or DMing a group. Unfortunately my book won't close all the way otherwise it would get 5/5.
S**S
I don't normally leave reviews, but this book changed my life.
I don't get a whole lot of time alone, and I have a vast collection of RPG games that I want to try, but my time is limited, and I don't always want to get a huge group together. I am also a recording hip hop artist. How is this related you ask? I started a solo campaign of Star wars RPG using this book as the GM. I had a blast, and it really helped warm up my brain for writing lyrics as well. Honestly it has had a fascinating effect on me. Do not be turned away by the seemingly complex rules. They couldn't be easier to learn, and work fluidly. I had a few questions that I posted on reddit, and the writer actually reached out to help me out!
R**K
Great
What’s not to like?
G**E
Great book
Great book and a must for any solo ttrpg player. I am test it with many ttrpgs and its great with all of them. Traveller, Castle and crusades, GURPS.
F**D
Gelungene Überarbeitung nach 20 Jahren
Sauber aufgearbeitet, sauber strukturiert und voller Ideen und Beispiele.
P**R
Mythically awesome.
Product delivered as shown. Boxed nicely. Great content. Thanks!
P**R
One of my 5 favorite books i use for solo ttrpg
one of my most used books, be it for use with ttrpg's both solo aswell with others but also for typing out story's or even as inspiration. Blends perfectly when combining this with The Adventure Crafter.
P**H
The book is awesome but mine came damaged
I love this book. I can't say enough good things about it. Thanks so much to Tana for putting this together. I'm not a natural Dungeon Master, but this book automatically increases your ability to GM and to create such fun fantastic stories. I definitely recommend buying this asap if you want to use your ttrpg books more often. One thing that sucked, and this is an Amazon thing: When I ordered the hard cover from Amazon, it came with a water or oil mark on the first page, a scratch on the cover and scrunched corners at the bottom of the book. It's not what you want to see when you spend this kind of money on a book.
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2 months ago
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